Saturday, May 5, 2012



TRIGG LIGHTBRINGER CR 1/2
Male Half-Elf Summoner (Synthesist) 1
LG Medium Humanoid (Elf, Human)
Init +3; Senses Low-Light Vision; Perception +9
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DEFENSE
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AC 11, touch 11, flat-footed 10   (+1 Dex)
hp 15 (1d8+6)
Fort +3, Ref +1, Will +4
Immune sleep; Resist Elven Immunities
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OFFENSE
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Spd 30 ft.
Melee Masterwork Greatsword +0 (2d6-1/19-20/x2) and
   Morningstar -1 (1d8-1/20/x2) and
   Unarmed Strike -1 (1d3-1/20/x2)
Ranged Crossbow, Light +1 (1d8/19-20/x2)
Spell-Like Abilities Summon Monster I (6/day)
Summoner (Synthesist) Spells Known (CL 1, -1 melee touch, +1 ranged touch):
1 (2/day) Enlarge Person (DC 14), Mage Armor (DC 14)
0 (at will) Resistance (DC 13), Detect Magic, Guidance, Mending
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STATISTICS
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Str 8,  Dex 12,  Con 16,  Int 10,  Wis 14,  Cha 16
Base Atk +0; CMB -1; CMD 10
Feats Toughness +3
Traits Reactionary, Tomb Raider: Perception
Skills Acrobatics -2, Climb -4, Escape Artist -2, Fly -2, Perception +9, Ride -2, Stealth -2, Swim -4, Use Magic Device +7
Languages Common, Elven
SQ Earplugs, Eidolon Link (Ex), Elf Blood, Fused Eidolon, Fused Link (Su), Share Spells with Eidolon (Ex)
Combat Gear Bolts, Crossbow (10), Crossbow, Light, Masterwork Greatsword, Morningstar; Other Gear Backpack (empty), Blanket, Blanket, winter, Case, map or scroll (empty), Earplugs, Flint and steel, Potion of Cure Light Wounds, Pouch, belt (empty), Rations, trail (per day) (3), Waterskin
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SPECIAL ABILITIES
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Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Fused Eidolon A synthesist summons the essence of a powerful outsider to meld with his own being. The synthesist wears the eidolon like translucent, living armor. The eidolon mimics all of the synthesist's movements, and the synthesist perceives through the eidolo
Fused Link (Su) Starting at 1st level, the synthesist forms a close bond with his eidolon. Whenever the temporary hit points from his eidolon would be reduced to 0, the summoner can, as a free action, sacrifice any number of his own hit points. Each hit point sacrif
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster I (6/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.


Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Fused Form:


LG Medium Outsider, Half Elf
Init +3; Senses Darkvision (60 feet); Perception +9
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DEFENSE
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AC 15, touch 11, flat-footed 14   (+1 Dex, +4 natural)
hp 15 (+6 Temp)
Fort +3, Ref +1, Will +4
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OFFENSE
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Spd 30 ft.

Melee Masterwork Greatsword +6 (2d6+6/19-20/x2) and
   Morningstar +5 (1d8+6/20/x2) and
   Unarmed Strike +5 (1d3+4/20/x2)
Ranged Crossbow, Light +2 (1d8/19-20/x2)
Spell-Like Abilities Summon Monster I (6/day)
Summoner (Synthesist) Spells Known (CL 1, -1 melee touch, +1 ranged touch):
1 (2/day) Enlarge Person (DC 14), Mage Armor (DC 14)
0 (at will) Resistance (DC 13), Detect Magic, Guidance, Mending

Melee Claw x2 (Claws) +5 x2 (1d4+4/20/x2) and
   Unarmed Strike +5 (1d3+4/20/x2)
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STATISTICS
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Str 18,  Dex 12,  Con 16,  Int10,  Wis 14,  Cha 16
Base Atk +1; CMB +5; CMD 16
Feats
Skills
Languages Common

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SPECIAL ABILITIES
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Darkvision (60 feet) You can see in the dark (black and white vision only).

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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